Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+2 -2
View File
@@ -229,7 +229,7 @@ static int daObj_Gb_Create(fopAc_ac_c* actor) {
return rv;
}
static actor_method_class l_daObj_Gb_Method = {
static DUSK_CONST actor_method_class l_daObj_Gb_Method = {
(process_method_func)daObj_Gb_Create,
(process_method_func)daObj_Gb_Delete,
(process_method_func)daObj_Gb_Execute,
@@ -237,7 +237,7 @@ static actor_method_class l_daObj_Gb_Method = {
(process_method_func)daObj_Gb_Draw,
};
actor_process_profile_definition g_profile_OBJ_GB = {
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_OBJ_GB = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,