Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+3 -3
View File
@@ -18,7 +18,7 @@ static u32 l_bmdData[1][2] = {
23, 1,
};
static char* l_resNameList[2] = {
static DUSK_CONSTEXPR char DUSK_CONST* l_resNameList[2] = {
"",
"pouyaA",
};
@@ -512,7 +512,7 @@ static int daObj_Mie_IsDelete(void* a_this) {
AUDIO_INSTANCES
static actor_method_class daObj_Mie_MethodTable = {
static DUSK_CONST actor_method_class daObj_Mie_MethodTable = {
(process_method_func)daObj_Mie_Create,
(process_method_func)daObj_Mie_Delete,
(process_method_func)daObj_Mie_Execute,
@@ -520,7 +520,7 @@ static actor_method_class daObj_Mie_MethodTable = {
(process_method_func)daObj_Mie_Draw,
};
actor_process_profile_definition g_profile_OBJ_MIE = {
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_OBJ_MIE = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,