Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+3 -3
View File
@@ -7,7 +7,7 @@
#include "d/actor/d_a_obj_rotBridge.h"
static char* l_resNameIdx[3] = {
static DUSK_CONSTEXPR char DUSK_CONST* l_resNameIdx[3] = {
"P_Mbridge",
"P_Mbridge",
"P_Mbrid9",
@@ -252,7 +252,7 @@ static int daRotBridge_Create(fopAc_ac_c* i_this) {
return ((daRotBridge_c*)i_this)->create();
}
static actor_method_class l_daRotBridge_Method = {
static DUSK_CONST actor_method_class l_daRotBridge_Method = {
(process_method_func)daRotBridge_Create,
(process_method_func)daRotBridge_Delete,
(process_method_func)daRotBridge_Execute,
@@ -260,7 +260,7 @@ static actor_method_class l_daRotBridge_Method = {
(process_method_func)daRotBridge_Draw,
};
actor_process_profile_definition g_profile_Obj_RotBridge = {
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_RotBridge = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,