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https://github.com/TwilitRealm/dusklight
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Add a *ton* of const and constexpr around the codebase. (#1864)
* Add a *ton* of const and constexpr around the codebase. This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data. * Make process definitions const too Might as well
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@@ -50,7 +50,7 @@ void daSpinLift_HIO_c::genMessage(JORMContext* ctx) {
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}
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#endif
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static char* l_resNameIdx[] = {
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static DUSK_CONSTEXPR char DUSK_CONST* l_resNameIdx[] = {
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"L4_N_Entr", "L4_N_SlpH", "L4_N_SlpL", "L4_Center", "L4_Switch",
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"L4_S_Slp", "L4_Wal_ZE", "L4_Wal_ZW", "L4_Wal_X",
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};
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@@ -272,13 +272,13 @@ static int daSpinLift_Create(fopAc_ac_c* i_this) {
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return a_this->create();
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}
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static actor_method_class l_daSpinLift_Method = {
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static DUSK_CONST actor_method_class l_daSpinLift_Method = {
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(process_method_func)daSpinLift_Create, (process_method_func)daSpinLift_Delete,
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(process_method_func)daSpinLift_Execute, 0,
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(process_method_func)daSpinLift_Draw,
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};
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actor_process_profile_definition g_profile_Obj_SpinLift = {
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DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_SpinLift = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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