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Add a *ton* of const and constexpr around the codebase. (#1864)
* Add a *ton* of const and constexpr around the codebase. This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data. * Make process definitions const too Might as well
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@@ -103,7 +103,7 @@ void dMsgScrnBase_c::drawOutFont(f32 param_0, f32 param_1, f32 param_2) {
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mpOutFont->draw(NULL, param_0, param_1, param_2);
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}
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void dMsgScrnBase_c::setString(char* mpText, char* i_stringB) {
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void dMsgScrnBase_c::setString(char DUSK_CONST* mpText, char DUSK_CONST* i_stringB) {
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for (int i = 0; i < 7; i++) {
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if (mpTm_c[i] != NULL) {
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JUT_ASSERT(262, ((J2DTextBox*)(mpTm_c[i]->getPanePtr()))->getStringAllocByte() > strlen(mpText));
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@@ -116,7 +116,7 @@ void dMsgScrnBase_c::setString(char* mpText, char* i_stringB) {
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}
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}
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void dMsgScrnBase_c::setRubyString(char* mpText) {
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void dMsgScrnBase_c::setRubyString(char DUSK_CONST* mpText) {
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for (int i = 0; i < 3; i++) {
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if (mpTmr_c[i] != NULL) {
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JUT_ASSERT(288, ((J2DTextBox*)(mpTmr_c[i]->getPanePtr()))->getStringAllocByte() > strlen(mpText));
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