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https://github.com/TwilitRealm/dusklight
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minor cleanups
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@@ -553,7 +553,7 @@ s32 fopAcM_create(s16 procName, u16 enemyNo, u32 parameter, const cXyz* pPos, in
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fopAcM_prm_class* params =
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createAppend(enemyNo, parameter, pPos, roomNo, pRot, pScale, subType, 0xFFFFFFFF);
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if (params == NULL) {
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return 0xFFFFFFFF;
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return -1;
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} else {
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return fpcSCtRq_Request(fpcLy_CurrentLayer(), procName, (stdCreateFunc)pCreateFunc, NULL,
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params);
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