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Register interp callback for d_a_obj_lv8Lift
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@@ -58,6 +58,9 @@ public:
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void setNextPoint();
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int Draw();
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int Delete();
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#if TARGET_PC
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friend void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork);
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#endif
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u8 getPthID() { return fopAcM_GetParamBit(this, 0, 8); }
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u8 getMoveSpeed() { return fopAcM_GetParamBit(this, 8, 4); }
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