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https://github.com/TwilitRealm/dusklight
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scannon / scannon_crs / scannon_ten done (#2632)
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
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@@ -1707,7 +1707,7 @@ void daB_DS_c::executeOpeningDemo() {
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dComIfGp_event_reset();
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags = 4;
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attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetGroup(this, 2);
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fopAcM_OnStatus(this, 0);
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@@ -2863,7 +2863,7 @@ void daB_DS_c::executeBattle2OpeningDemo() {
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dComIfGs_setRestartRoom(vec, -0x664A, 50);
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags = 4;
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attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetGroup(this, 2);
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Z2GetAudioMgr()->bgmStart(Z2BGM_HARAGIGANT_BTL02, 0, 0);
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@@ -5376,7 +5376,7 @@ int daB_DS_c::CreateHeap() {
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current.pos.set(0.0f, 1900.0f, 0.0f);
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags = 4;
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attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetGroup(this, 2);
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fopAcM_OnStatus(this, 0);
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@@ -5562,7 +5562,7 @@ cPhs__Step daB_DS_c::create() {
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if (arg0 == TYPE_BULLET_A || arg0 == TYPE_BULLET_B || arg0 == TYPE_BULLET_C) {
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags &= ~4;
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attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetGroup(this, 0);
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fopAcM_OffStatus(this, 0);
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@@ -5573,7 +5573,7 @@ cPhs__Step daB_DS_c::create() {
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mBreathAtSph.SetStts(&mCcStts);
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fopAcM_OffStatus(this, 0);
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attention_info.flags &= ~4;
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attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e;
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if (arg0 == TYPE_BULLET_B || arg0 == TYPE_BULLET_C) {
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mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1,
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@@ -5605,7 +5605,7 @@ cPhs__Step daB_DS_c::create() {
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shape_angle.y = current.angle.y;
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags = 4;
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attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetMtx(this, mpMorf->mpModel->getBaseTRMtx());
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fopAcM_SetMin(this, -40000.0f, -40000.0f, -40000.0f);
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@@ -5707,7 +5707,7 @@ cPhs__Step daB_DS_c::create() {
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}
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags &= ~4;
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attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetGroup(this, 0);
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fopAcM_OffStatus(this, 0);
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@@ -5740,7 +5740,7 @@ cPhs__Step daB_DS_c::create() {
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gravity = -1.0f;
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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attention_info.flags &= ~4;
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attention_info.flags &= ~fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetGroup(this, 0);
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fopAcM_OffStatus(this, 0);
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