scannon / scannon_crs / scannon_ten done (#2632)

* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
This commit is contained in:
TakaRikka
2025-09-08 02:01:20 -07:00
committed by GitHub
parent b35204b0c8
commit 5fce8ea1e1
244 changed files with 3067 additions and 3159 deletions
+3 -3
View File
@@ -1993,7 +1993,7 @@ void daE_DT_c::executeOpening() {
camera->Start();
camera->SetTrimSize(0);
dComIfGp_event_reset();
attention_info.flags = 4;
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
Z2GetAudioMgr()->subBgmStart(Z2BGM_DEKUTOAD);
fpcM_Search(s_demo_otama, this);
return;
@@ -2572,7 +2572,7 @@ cPhs__Step daE_DT_c::create() {
l_HIO.field_0x4 = -1;
}
attention_info.flags = 4;
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
fopAcM_SetMtx(this, mpMorf->getModel()->getBaseTRMtx());
fopAcM_SetMin(this, -700.0f, -200.0f, -700.0f);
fopAcM_SetMax(this, 700.0f, 500.0f, 700.0f);
@@ -2616,7 +2616,7 @@ cPhs__Step daE_DT_c::create() {
gravity = -5.0f;
setActionMode(ACT_WAIT, 0);
maxFallSpeed = l_HIO.mMaxFallSpeed;
attention_info.flags = 4;
attention_info.flags = fopAc_AttnFlag_BATTLE_e;
current.pos.set(0.0f, 0.0f, -500.0f);
shape_angle.y = cLib_targetAngleY(&current.pos, &daPy_getPlayerActorClass()->current.pos);
Z2GetAudioMgr()->subBgmStart(Z2BGM_DEKUTOAD);