scannon / scannon_crs / scannon_ten done (#2632)

* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
This commit is contained in:
TakaRikka
2025-09-08 02:01:20 -07:00
committed by GitHub
parent b35204b0c8
commit 5fce8ea1e1
244 changed files with 3067 additions and 3159 deletions
+3 -3
View File
@@ -179,7 +179,7 @@ static void e_fs_appear(e_fs_class* i_this) {
anm_init(i_this, ANM_APPEAR, 10.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
i_this->mMode++;
a_this->current.angle.y = i_this->mPlayerAngleY;
a_this->attention_info.flags = 4;
a_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
i_this->mCreatureSound.startCreatureSound(Z2SE_EN_FS_APPEAR, 0, -1);
}
break;
@@ -536,7 +536,7 @@ static void e_fs_demowait(e_fs_class* i_this) {
if (i_this->mTimer[0] == 0) {
i_this->mAction = e_fs_class::ACT_MOVE;
i_this->mMode = 0;
a_this->attention_info.flags = 4;
a_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
}
break;
}
@@ -850,7 +850,7 @@ static cPhs__Step daE_Fs_Create(fopAc_ac_c* i_this) {
i_this->field_0x560 = 30;
i_this->health = 30;
i_this->attention_info.flags = 4;
i_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
if (_this->field_0x5b5 >= 1) {
_this->mMode = -1;