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scannon / scannon_crs / scannon_ten done (#2632)
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
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@@ -1516,7 +1516,7 @@ static void action(e_s1_class* i_this) {
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if (on_attention) {
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fopAcM_OnStatus(a_this, 0);
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i_this->attention_info.flags = 4;
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i_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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} else {
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fopAcM_OffStatus(a_this, 0);
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i_this->attention_info.flags = 0;
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@@ -2064,7 +2064,7 @@ static int daE_S1_Execute(e_s1_class* i_this) {
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cXyz lockpos(a_this->eyePos);
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lockpos.y += NREG_F(7) + 130.0f;
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i_this->setHeadLockPos(&lockpos);
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a_this->attention_info.flags |= 0x200000;
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a_this->attention_info.flags |= fopAc_AttnFlag_UNK_0x200000;
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return 1;
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}
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@@ -2214,7 +2214,7 @@ static int daE_S1_Create(fopAc_ac_c* i_this) {
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}
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fopAcM_OnStatus(i_this, 0x100);
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i_this->attention_info.flags = 4;
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i_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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if (!a_this->mRoofSpawn) {
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a_this->mAction = ACT_WAIT;
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