A few f_pc files (#26)

* f_pc_base, one non matching

* some of f_pc_manager

* f_pc_node OK

* f_pc_pause partly

* started node_req

* more progress

* most of node req

* delete unused asm

* node req header and param names

* param renaming

* header for manager

* review comment struct names

* fpcM_Management OK

* int -> s32

* merge master

* most of f_pc_create_iter

* f_pc_stdcreate_req OK

* f_pc_fstcreate OK

* f_pc_leaf OK

* f_pc_draw OK

* f_pc_deletor partly

* fix parameter type in f_pc_pause

* review

* review, use cPh enum and fix process_profile_definition struct

* convert f_pc files to C

* matched more functions

* fix global.h

* fix variable types

* format

* mpre Phs enum

* fix merge errors

* fix gamepad stopPatternedRumble

* format

* delete leftover files from merge

* move asm to correct folder

* revert f_pc from C to CPP

* remove C hacks and format

* format

* OK
This commit is contained in:
lepelog
2020-12-31 21:12:29 +01:00
committed by GitHub
parent bf652784d1
commit 5ffa0945b0
94 changed files with 1840 additions and 2646 deletions
+30
View File
@@ -1314,6 +1314,36 @@ run__7JKRAramFv
getAlinkArcName__9daAlink_cFv
calc__16daAlink_matAnm_cCFP11J3DMaterial
getResetData__6mDoRstFv
fpcNd_DrawMethod
fpcNd_Draw
fpcNd_Execute
fpcNd_IsDelete
fpcNd_Delete
fpcNd_Create
fpcNd_IsCreatingFromUnder
fpcNdRq_phase_IsCreated
fpcNdRq_phase_Create
fpcNdRq_phase_IsDeleteTiming
fpcNdRq_phase_IsDeleted
fpcNdRq_phase_Delete
fpcSCtRq_phase_Load
fpcSCtRq_phase_CreateProcess
fpcSCtRq_phase_SubCreateProcess
fpcSCtRq_phase_IsComplete
fpcSCtRq_phase_PostMethod
fpcSCtRq_phase_Done
fpcSCtRq_Handler
fpcSCtRq_Delete
fpcSCtRq_Request
fpcSCtRq_Cancel
fpcFCtRq_Do
fpcFCtRq_Delete
fpcFCtRq_Request
fpcLf_Draw
fpcLf_Execute
fpcLf_IsDelete
fpcLf_Delete
fpcLf_Create
func_8007400C
func_80073D08
func_80073A08