mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-16 04:23:53 -04:00
b_dr equivalent, update dtk-template (#2327)
* d_a_tag_allmato almost done * d_a_swhit0 done * some SSystem cleanup * treesh done * swball done, some other rel cleanup * b_dr equivalent * update dtk-template * rename j3dframectrl mode enum
This commit is contained in:
+19
-19
@@ -89,7 +89,7 @@ static void e_yc_fly(e_yc_class* i_this) {
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case 0:
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if (i_this->mTimer[0] == 0 && frame == 14) {
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i_this->mFlyAnmMode = 1;
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anm_init(i_this, e_yc_class::ANM_FLY_GLIDE, 12.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY_GLIDE, 12.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mTimer[0] = cM_rndF(70.0f) + 70.0f;
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}
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break;
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@@ -97,7 +97,7 @@ static void e_yc_fly(e_yc_class* i_this) {
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case 1:
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if (i_this->mTimer[0] == 0) {
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i_this->mFlyAnmMode = 0;
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anm_init(i_this, e_yc_class::ANM_FLY, 10.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mTimer[0] = cM_rndF(70.0f) + 70.0f;
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}
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break;
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@@ -134,7 +134,7 @@ static void e_yc_fly(e_yc_class* i_this) {
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i_this->mTargetPos = i_this->home.pos;
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i_this->mMaxAngleSpeed = 200.0f;
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i_this->mAngleXSpeedRatio = 0.0f;
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anm_init(i_this, e_yc_class::ANM_FLY_GLIDE, 0.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY_GLIDE, 0.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mFlyAnmMode = 2;
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break;
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@@ -151,10 +151,10 @@ static void e_yc_fly(e_yc_class* i_this) {
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case 4:
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accel = 0.3f;
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if (rider->mDemoTimer == 30) {
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anm_init(i_this, e_yc_class::ANM_FLY_BRAKE, 10.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY_BRAKE, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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}
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if (rider->mDemoTimer == 60) {
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anm_init(i_this, e_yc_class::ANM_HOVERING, 10.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HOVERING, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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}
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i_this->mMaxAngleSpeed = 300.0f;
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break;
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@@ -203,7 +203,7 @@ static void e_yc_f_fly(e_yc_class* i_this) {
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case 0:
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if (i_this->mTimer[0] == 0 && frame == 14) {
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i_this->mFlyAnmMode = 1;
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anm_init(i_this, e_yc_class::ANM_FLY_GLIDE, 12.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY_GLIDE, 12.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mTimer[0] = cM_rndF(70.0f) + 70.0f;
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}
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break;
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@@ -211,7 +211,7 @@ static void e_yc_f_fly(e_yc_class* i_this) {
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case 1:
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if (i_this->mTimer[0] == 0) {
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i_this->mFlyAnmMode = 0;
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anm_init(i_this, e_yc_class::ANM_FLY, 10.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mTimer[0] = cM_rndF(70.0f) + 70.0f;
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}
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break;
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@@ -282,7 +282,7 @@ static void e_yc_hovering(e_yc_class* i_this) {
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switch (i_this->mMode) {
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case 0:
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anm_init(i_this, e_yc_class::ANM_HOVERING, 10.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HOVERING, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mMode = 1;
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i_this->mTimer[0] = cM_rndF(100.0f) + 200.0f;
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break;
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@@ -339,7 +339,7 @@ static void e_yc_attack(e_yc_class* i_this) {
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target_speed = 30.0f;
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if (delta.abs() < 1000.0f) {
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i_this->mMode = 2;
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anm_init(i_this, e_yc_class::ANM_FLY_BRAKE, 10.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_FLY_BRAKE, 10.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mMaxAngleSpeed = 1000.0f;
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i_this->mCreatureSound.startCreatureVoice(Z2SE_EN_YC_V_ATTACK, -1);
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}
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@@ -355,7 +355,7 @@ static void e_yc_attack(e_yc_class* i_this) {
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case 3:
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if (i_this->mTimer[0] == 0) {
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anm_init(i_this, e_yc_class::ANM_CATCH_START, 3.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_CATCH_START, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->mMode = 4;
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}
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break;
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@@ -376,7 +376,7 @@ static void e_yc_attack(e_yc_class* i_this) {
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i_this->mMode = 0;
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} else {
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anm_init(i_this, e_yc_class::ANM_CATCH_MIDDLE, 5.0f,
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J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mMode = 5;
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i_this->mTimer[0] = 80;
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}
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@@ -385,7 +385,7 @@ static void e_yc_attack(e_yc_class* i_this) {
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case 5:
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if (i_this->mTimer[0] == 0) {
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anm_init(i_this, e_yc_class::ANM_CATCH_END, 5.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_CATCH_END, 5.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->mMode = 6;
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} else {
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i_this->current.pos.y += 5.0f;
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@@ -445,7 +445,7 @@ static void e_yc_wolfbite(e_yc_class* i_this) {
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switch (i_this->mMode) {
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case 0:
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anm_init(i_this, e_yc_class::ANM_HANGED, 3.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HANGED, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->mMode = 1;
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i_this->mCreatureSound.startCreatureVoice(Z2SE_EN_DN_V_DRAWBACK, -1);
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_this->health -= 5;
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@@ -454,25 +454,25 @@ static void e_yc_wolfbite(e_yc_class* i_this) {
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case 1:
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if (i_this->mpMorf->isStop()) {
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anm_init(i_this, e_yc_class::ANM_HANGED_WAIT, 3.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HANGED_WAIT, 3.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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i_this->mMode = 2;
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}
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break;
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case 2:
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if (i_this->mAnm == e_yc_class::ANM_HANGED_DAMAGE && i_this->mpMorf->isStop()) {
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anm_init(i_this, e_yc_class::ANM_HANGED_WAIT, 3.0f, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HANGED_WAIT, 3.0f, J3DFrameCtrl::EMode_LOOP, 1.0f);
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}
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if (i_this->health <= 0 || i_this->checkWolfBiteDamage()) {
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i_this->offWolfBiteDamage();
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anm_init(i_this, e_yc_class::ANM_HANGED_DAMAGE, 2.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HANGED_DAMAGE, 2.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->health -= 5;
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if (_this->health <= 0) {
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player->offWolfEnemyHangBite();
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anm_init(i_this, e_yc_class::ANM_HANGED_BRUSH2, 3.0f,
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J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->mMode = 3;
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rider->mDemoMode = 5;
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dScnPly_c::setPauseTimer(7);
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@@ -486,7 +486,7 @@ static void e_yc_wolfbite(e_yc_class* i_this) {
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if (i_this->mWolfBiteDamageCount >= 5) {
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player->offWolfEnemyHangBite();
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anm_init(i_this, e_yc_class::ANM_HANGED_BRUSH, 3.0f,
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J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->mMode = 3;
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}
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@@ -494,7 +494,7 @@ static void e_yc_wolfbite(e_yc_class* i_this) {
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}
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if (!player->checkWolfEnemyBiteAllOwn(_this)) {
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anm_init(i_this, e_yc_class::ANM_HANGED_BRUSH, 3.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f);
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anm_init(i_this, e_yc_class::ANM_HANGED_BRUSH, 3.0f, J3DFrameCtrl::EMode_NONE, 1.0f);
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i_this->mMode = 3;
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}
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