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b_dr equivalent, update dtk-template (#2327)
* d_a_tag_allmato almost done * d_a_swhit0 done * some SSystem cleanup * treesh done * swball done, some other rel cleanup * b_dr equivalent * update dtk-template * rename j3dframectrl mode enum
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@@ -100,11 +100,11 @@ int daGlwSph_c::CreateHeap() {
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}
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J3DAnmTevRegKey* brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("glwSphere", 8);
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int res = mBrk.init(modelData, brk, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1);
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int res = mBrk.init(modelData, brk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1);
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JUT_ASSERT(0x106, res == 1);
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J3DAnmTextureSRTKey* btk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes("glwSphere", 11);
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res = mBtk.init(modelData, btk, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1);
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res = mBtk.init(modelData, btk, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1);
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JUT_ASSERT(0x10F, res == 1);
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return 1;
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