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https://github.com/TwilitRealm/dusklight
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b_dr equivalent, update dtk-template (#2327)
* d_a_tag_allmato almost done * d_a_swhit0 done * some SSystem cleanup * treesh done * swball done, some other rel cleanup * b_dr equivalent * update dtk-template * rename j3dframectrl mode enum
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@@ -383,13 +383,13 @@ int daMagLiftRot_c::CreateHeap() {
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if (l_btkIdx[mType] != -1) {
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J3DAnmTextureSRTKey* res =
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(J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName[mType], l_btkIdx[mType]);
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mBtk.init(modelData, res, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1);
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mBtk.init(modelData, res, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1);
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}
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if (l_brkIdx[mType] != -1) {
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J3DAnmTevRegKey* res =
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(J3DAnmTevRegKey*)dComIfG_getObjectRes(l_arcName[mType], l_brkIdx[mType]);
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mBrk.init(modelData, res, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1);
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mBrk.init(modelData, res, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1);
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}
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return 1;
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