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https://github.com/TwilitRealm/dusklight
synced 2026-08-16 04:23:53 -04:00
adjust gameinfo sizing, rename inline register funcs
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@@ -33,6 +33,7 @@ extern void fpcDw_Handler(void*, void*);
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extern base_process_class* fpcFCtRq_Request(layer_class* pLayer, s16 pProcTypeID,
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FastCreateReqFunc param_3, void* param_4, void* pData);
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extern void* fpcCtIt_JudgeInLayer(u32 pLayerID, cNdIt_MethodFunc pFunc, void* pUserData);
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}
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void fpcM_Draw(void* pProc) {
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fpcDw_Execute((base_process_class*)pProc);
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@@ -128,5 +129,4 @@ void* fpcM_JudgeInLayer(u32 pLayerID, cNdIt_MethodFunc pFunc, void* pUserData) {
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} else {
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return NULL;
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}
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}
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}
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