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https://github.com/TwilitRealm/dusklight
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Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode * Misc cleanup * Fix actor cull spheres * Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger * Fix improper demangling of dBgS_SphChk::SetCallback * Fix d_camera rangef weak func order * Match more alink_wolf funcs
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@@ -1490,14 +1490,14 @@ J3DAnmTexPattern* daMyna_c::getTexPtrnAnm(char* i_resName) {
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/* 80949998-80949A70 003E18 00D8+00 1/1 0/0 0/0 .text checkEndAnm__8daMyna_cFf */
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int daMyna_c::checkEndAnm(f32 param_0) {
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bool retVal;
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switch (mpMorf->getPlayMode()) {
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case 2:
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switch ((u8)mpMorf->getPlayMode()) {
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case J3DFrameCtrl::EMode_LOOP:
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return mpMorf->isLoop();
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case 0:
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case 1:
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case J3DFrameCtrl::EMode_NONE:
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case J3DFrameCtrl::EMode_RESET:
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return mpMorf->isStop() && mpMorf->getPlaySpeed() != param_0;
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case 3:
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case 4:
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case J3DFrameCtrl::EMode_REVERSE:
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case J3DFrameCtrl::EMode_LOOP_REVERSE:
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return mpMorf->isStop() && mpMorf->getPlaySpeed() != param_0;
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default:
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return false;
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