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https://github.com/TwilitRealm/dusklight
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+2
-6
@@ -65,10 +65,6 @@ extern "C" extern bool data_80450680;
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// Declarations:
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//
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inline dStage_stageDt_c* dComIfGp_getStage() {
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return &g_dComIfG_gameInfo.play.getStage();
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}
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/* ############################################################################################## */
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/* 80450F98-80450F9C 000498 0004+00 2/2 0/0 0/0 .sbss mTypeGroupData__7dTres_c */
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dTres_c::typeGroupData_c* dTres_c::mTypeGroupData;
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@@ -85,7 +81,7 @@ asm int dTres_c::createWork() {
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/* 8009BC18-8009BC60 096558 0048+00 0/0 1/1 0/0 .text create__7dTres_cFv */
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void dTres_c::create() {
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if (dStage_stagInfo_GetSTType(dComIfGp_getStage()->getStagInfo()) != 3) {
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if (dStage_stagInfo_GetSTType(i_dComIfGp_getStage()->getStagInfo()) != 3) {
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reset();
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}
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}
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@@ -120,7 +116,7 @@ void dTres_c::reset() {
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*/
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#ifdef NONMATCHING
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void dTres_c::addData(dTres_c::list_class* p_list, s8 roomNo) {
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if (dStage_stagInfo_GetSTType(dComIfGp_getStage()->getStagInfo()) != 3) {
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if (dStage_stagInfo_GetSTType(i_dComIfGp_getStage()->getStagInfo()) != 3) {
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reset();
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typeGroupData_c* listData = p_list->field_0x4;
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