move inlines

This commit is contained in:
lepelog
2022-06-30 23:24:35 +02:00
parent a91d7c4539
commit 6347b98d03
60 changed files with 620 additions and 952 deletions
+1 -5
View File
@@ -212,10 +212,6 @@ extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
// Declarations:
//
inline bool dComIfGp_checkPlayerStatus0(int param_0, u32 param_1) {
return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, param_1);
}
/* ############################################################################################## */
/* 80398258-80398280 0248B8 0028+00 4/4 0/0 0/0 .rodata a_tag$3949 */
static u64 const a_tag[5] = {
@@ -2474,7 +2470,7 @@ asm void dMeter2Draw_c::getItemSubject() {
/* 8021BCAC-8021BCC0 2165EC 0014+00 0/0 1/1 0/0 .text getPlayerSubject__13dMeter2Draw_cFv
*/
bool dMeter2Draw_c::getPlayerSubject() {
return dComIfGp_checkPlayerStatus0(0, 0x8000000);
return i_dComIfGp_checkPlayerStatus0(0, 0x8000000);
}
/* 8021BCC0-8021BDD0 216600 0110+00 2/2 2/2 0/0 .text isBButtonShow__13dMeter2Draw_cFb */