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https://github.com/TwilitRealm/dusklight
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@@ -212,10 +212,6 @@ extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
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// Declarations:
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//
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inline bool dComIfGp_checkPlayerStatus0(int param_0, u32 param_1) {
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return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, param_1);
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}
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/* ############################################################################################## */
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/* 80398258-80398280 0248B8 0028+00 4/4 0/0 0/0 .rodata a_tag$3949 */
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static u64 const a_tag[5] = {
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@@ -2474,7 +2470,7 @@ asm void dMeter2Draw_c::getItemSubject() {
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/* 8021BCAC-8021BCC0 2165EC 0014+00 0/0 1/1 0/0 .text getPlayerSubject__13dMeter2Draw_cFv
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*/
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bool dMeter2Draw_c::getPlayerSubject() {
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return dComIfGp_checkPlayerStatus0(0, 0x8000000);
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return i_dComIfGp_checkPlayerStatus0(0, 0x8000000);
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}
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/* 8021BCC0-8021BDD0 216600 0110+00 2/2 2/2 0/0 .text isBButtonShow__13dMeter2Draw_cFb */
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