d_a_b_zant matched + linked (#2253)

* work on b_zant

* zant work

* more zant work

* all b_zant functions done

* some doc work

* some more doc work

* d_a_b_zant linked

* fix d_a_b_zant_magic issue
This commit is contained in:
TakaRikka
2024-11-22 13:32:01 -08:00
committed by GitHub
parent faef003984
commit 6482fe7535
12 changed files with 5893 additions and 3012 deletions
+5727 -2929
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File diff suppressed because it is too large Load Diff
+1 -1
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@@ -156,7 +156,7 @@ void daB_ZANTM_c::executeSmall() {
speed.y = magic_speed * cM_ssin(current.angle.x);
Z2GetAudioMgr()->seStart(Z2SE_EN_ZAN_FIRE_OUT, &current.pos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, false);
case 1:
Z2GetAudioMgr()->seStart(Z2SE_EN_ZAN_FIRE, &current.pos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, false);
Z2GetAudioMgr()->seStartLevel(Z2SE_EN_ZAN_FIRE, &current.pos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, false);
cLib_chaseF(&field_0x5e8, 1.0f, 0.1f);
if (mAliveTimer == 0 || mAcch.ChkWallHit() || mAcch.i_ChkGroundHit()) {