From 64c8cee21b6498de19b9eefa235e0096a8126c52 Mon Sep 17 00:00:00 2001 From: gymnast86 Date: Mon, 4 May 2026 23:08:01 -0700 Subject: [PATCH] revert to checking for Hold B at the start of do_isReady --- src/d/d_msg_class.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/d/d_msg_class.cpp b/src/d/d_msg_class.cpp index fab6906ee0..f67d6054e6 100644 --- a/src/d/d_msg_class.cpp +++ b/src/d/d_msg_class.cpp @@ -1987,6 +1987,13 @@ bool jmessage_tSequenceProcessor::do_isReady() { } #endif +#if TARGET_PC + if (dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) { + field_0xb2 = 1; + pReference->setSendTimer(0); + } +#endif + if (dComIfGp_checkMesgBgm()) { bool isItemMusicPlaying = true; if (mDoAud_checkPlayingSubBgmFlag() != Z2BGM_ITEM_GET &&