Allow independent X and Y sensitivity for free camera (#1431)

Co-authored-by: Luke Street <luke@street.dev>
This commit is contained in:
Jairinho
2026-05-28 01:53:14 -04:00
committed by GitHub
parent c10e41f02e
commit 6592d95199
4 changed files with 13 additions and 7 deletions
+5 -2
View File
@@ -950,8 +950,11 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
addOption("Invert Camera Y Axis", getSettings().game.invertCameraYAxis,
"Invert vertical camera movement when Free Camera is enabled.",
[] { return !getSettings().game.freeCamera; });
config_percent_select(leftPane, rightPane, getSettings().game.freeCameraSensitivity,
"Free Camera Sensitivity", "Adjusts twin-stick camera sensitivity.", 50, 200, 5,
config_percent_select(leftPane, rightPane, getSettings().game.freeCameraXSensitivity,
"Free Camera X Sensitivity", "Adjusts twin-stick camera X axis sensitivity.", 50, 200, 5,
[] { return !getSettings().game.freeCamera; });
config_percent_select(leftPane, rightPane, getSettings().game.freeCameraYSensitivity,
"Free Camera Y Sensitivity", "Adjusts twin-stick camera Y axis sensitivity.", 50, 200, 5,
[] { return !getSettings().game.freeCamera; });
addOption("Invert First Person X Axis", getSettings().game.invertFirstPersonXAxis,
"Invert horizontal movement while aiming with items or first person camera. Applies only to the control stick (the gyroscope can be inverted in Input settings).");