From 66d6a6fec38f220fd7279eb8272d485a01520deb Mon Sep 17 00:00:00 2001 From: baxlek <115663151+baxlek@users.noreply.github.com> Date: Sun, 2 Aug 2026 13:57:48 -0500 Subject: [PATCH] Non-PC target inclusion --- src/d/actor/d_a_midna.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/d/actor/d_a_midna.cpp b/src/d/actor/d_a_midna.cpp index b221458f64..84e61d20d4 100644 --- a/src/d/actor/d_a_midna.cpp +++ b/src/d/actor/d_a_midna.cpp @@ -3303,6 +3303,8 @@ int daMidna_c::execute() { #if TARGET_PC if ((fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &far_)) && !dusk::getSettings().game.canTransformAnywhere) { +#else + if (fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &far_)) { #endif if (!far_) { onStateFlg0(FLG0_NPC_NEAR);