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Does this fix fps for anyone?
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@@ -542,6 +542,10 @@ void renderingAmap_c::rendering(dDrawPath_c::poly_class const* i_poly) {
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bool renderingAmap_c::isDrawOutSideTrim() {
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bool rt = false;
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#if TARGET_PC
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return 0;
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#endif
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if (getDispType() == 0 || getDispType() == 4 || getDispType() == 3 || getDispType() == 2 ||
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getDispType() == 5)
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{
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