mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-09 19:01:12 -04:00
JAudio doc/naming pass
This commit is contained in:
@@ -9,6 +9,8 @@
|
||||
#include "JSystem/JAudio2/JAUAudibleParam.h"
|
||||
#include "JSystem/TPosition3.h"
|
||||
|
||||
#define Z2_AUDIO_PLAYERS 1
|
||||
|
||||
struct Z2Audible;
|
||||
|
||||
struct Z2AudibleAbsPos {
|
||||
@@ -49,10 +51,14 @@ struct Z2AudioCamera {
|
||||
f32 getCamDist() const { return mCamDist; }
|
||||
|
||||
|
||||
/* 0x00 */ JGeometry::TPosition3f32 field_0x0;
|
||||
/* 0x00 */ JGeometry::TPosition3f32 mViewMatrix;
|
||||
/* 0x30 */ JGeometry::TVec3<f32> mVel;
|
||||
/* 0x3C */ JGeometry::TVec3<f32> mPos;
|
||||
/* 0x48 */ JGeometry::TVec3<f32> field_0x48;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
/* 0x48 */ JGeometry::TVec3<f32> mLastPos;
|
||||
/* 0x54 */ f32 mFovySin;
|
||||
/* 0x58 */ f32 mVolCenterZ;
|
||||
/* 0x5C */ f32 mTargetVolume;
|
||||
@@ -83,14 +89,14 @@ struct Z2SpotMic {
|
||||
/* 0x04 */ f32 field_0x4;
|
||||
/* 0x08 */ f32 field_0x8;
|
||||
/* 0x0C */ f32 field_0xc;
|
||||
/* 0x10 */ Z2AudioCamera* field_0x10[1];
|
||||
/* 0x10 */ Z2AudioCamera* field_0x10[Z2_AUDIO_PLAYERS];
|
||||
/* 0x14 */ Vec* mPosPtr;
|
||||
/* 0x18 */ f32 field_0x18[1];
|
||||
/* 0x18 */ f32 field_0x18[Z2_AUDIO_PLAYERS];
|
||||
/* 0x1C */ f32 field_0x1c;
|
||||
/* 0x20 */ f32 field_0x20[1];
|
||||
/* 0x20 */ f32 field_0x20[Z2_AUDIO_PLAYERS];
|
||||
/* 0x24 */ bool mIgnoreIfOut;
|
||||
/* 0x25 */ bool mMicOn;
|
||||
/* 0x26 */ bool field_0x26[1];
|
||||
/* 0x26 */ bool field_0x26[Z2_AUDIO_PLAYERS];
|
||||
}; // Size: 0x28
|
||||
|
||||
struct Z2Audience3DSetting {
|
||||
@@ -102,62 +108,99 @@ struct Z2Audience3DSetting {
|
||||
void updateDolbyDist(f32, f32);
|
||||
|
||||
void calcVolumeFactorAll() {
|
||||
field_0x0[1] = 1.25f * field_0x0[0];
|
||||
field_0x0[2] = 1.5f * field_0x0[0];
|
||||
field_0x0[3] = 2.0f * field_0x0[0];
|
||||
field_0x0[4] = 3.0f * field_0x0[0];
|
||||
field_0x0[5] = 4.0f * field_0x0[0];
|
||||
field_0x0[6] = 6.0f * field_0x0[0];
|
||||
field_0x0[7] = 8.0f * field_0x0[0];
|
||||
field_0x0[8] = 0.9f * field_0x0[0];
|
||||
field_0x0[9] = 0.8f * field_0x0[0];
|
||||
field_0x0[10] = 0.7f * field_0x0[0];
|
||||
field_0x0[11] = 0.6f * field_0x0[0];
|
||||
field_0x0[12] = 0.5f * field_0x0[0];
|
||||
field_0x0[13] = 0.4f * field_0x0[0];
|
||||
field_0x0[14] = 0.3f * field_0x0[0];
|
||||
mDistanceMaxes[1] = 1.25f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[2] = 1.5f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[3] = 2.0f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[4] = 3.0f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[5] = 4.0f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[6] = 6.0f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[7] = 8.0f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[8] = 0.9f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[9] = 0.8f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[10] = 0.7f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[11] = 0.6f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[12] = 0.5f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[13] = 0.4f * mDistanceMaxes[0];
|
||||
mDistanceMaxes[14] = 0.3f * mDistanceMaxes[0];
|
||||
for (int i = 0; i < 15; i++) {
|
||||
field_0x70[i] = (field_0x40 - 1.0f) / (field_0x0[i] - field_0x3c);
|
||||
mVolumeFactor[i] = (mMinDistanceVolume - 1.0f) / (mDistanceMaxes[i] - mMaxVolumeDistance);
|
||||
}
|
||||
}
|
||||
|
||||
void calcPriorityFactorAll() {
|
||||
for (int i = 0; i < 15; i++) {
|
||||
field_0xac[i] = field_0x64 / (field_0x0[i] - field_0x3c);
|
||||
mPriorityFactor[i] = mMaxDistancePriority / (mDistanceMaxes[i] - mMaxVolumeDistance);
|
||||
}
|
||||
}
|
||||
|
||||
void calcFxMixFactorAll() {
|
||||
for (int i = 0; i < 15; i++) {
|
||||
field_0xe8[i] = (field_0x54 - field_0x50) / (field_0x0[i] - field_0x3c);
|
||||
mFxMixFactor[i] = (mMaxDistanceFxMix - mMinDistanceFxMix) / (mDistanceMaxes[i] - mMaxVolumeDistance);
|
||||
}
|
||||
}
|
||||
|
||||
/* 0x000 */ f32 field_0x0[15];
|
||||
/* 0x03C */ f32 field_0x3c;
|
||||
/* 0x040 */ f32 field_0x40;
|
||||
/* 0x044 */ f32 field_0x44;
|
||||
/* 0x048 */ f32 field_0x48;
|
||||
/* 0x04C */ f32 field_0x4c;
|
||||
/* 0x050 */ f32 field_0x50;
|
||||
/* 0x054 */ f32 field_0x54;
|
||||
/* 0x058 */ f32 field_0x58;
|
||||
/* 0x05C */ f32 field_0x5c;
|
||||
/**
|
||||
* Maximum distance a sound can reach before being "far away"
|
||||
* Being far away affects stuff like culling, lowering its priority, forcibly stopping it, etc.
|
||||
* Sounds select which entry they use based on their VolBits.
|
||||
*/
|
||||
/* 0x000 */ f32 mDistanceMaxes[15];
|
||||
|
||||
/**
|
||||
* Distance at which the max volume of a sound is reached.
|
||||
* i.e. sounds do *not* get louder if they get closer than this.
|
||||
*/
|
||||
/* 0x03C */ f32 mMaxVolumeDistance;
|
||||
|
||||
/**
|
||||
* FX Mix value at maximum distance (@ref mDistanceMaxes)
|
||||
*/
|
||||
/* 0x040 */ f32 mMinDistanceVolume;
|
||||
/* 0x044 */ f32 mDolbyFrontDistanceMax;
|
||||
/* 0x048 */ f32 mDolbyBehindDistanceMax;
|
||||
/* 0x04C */ f32 mDolbyCenterValue;
|
||||
|
||||
/**
|
||||
* FX Mix value at minimum distance (@ref mMaxVolumeDistance)
|
||||
*/
|
||||
/* 0x050 */ f32 mMinDistanceFxMix;
|
||||
|
||||
/**
|
||||
* FX Mix value at maximum distance (@ref mDistanceMaxes)
|
||||
*/
|
||||
/* 0x054 */ f32 mMaxDistanceFxMix;
|
||||
/* 0x058 */ f32 mPanFactor;
|
||||
/* 0x05C */ f32 mSonicSpeed; // Used for doppler effect calculations.
|
||||
/* 0x060 */ f32 field_0x60;
|
||||
/* 0x064 */ u32 field_0x64;
|
||||
|
||||
/**
|
||||
* Priority that sounds receive when "far away".
|
||||
* @see mDistanceMaxes
|
||||
*/
|
||||
/* 0x064 */ u32 mMaxDistancePriority;
|
||||
/* 0x068 */ f32 field_0x68;
|
||||
/* 0x06C */ f32 field_0x6c;
|
||||
/* 0x070 */ f32 field_0x70[15];
|
||||
/* 0x0AC */ f32 field_0xac[15];
|
||||
/* 0x0E8 */ f32 field_0xe8[15];
|
||||
/* 0x070 */ f32 mVolumeFactor[15];
|
||||
/* 0x0AC */ f32 mPriorityFactor[15];
|
||||
/* 0x0E8 */ f32 mFxMixFactor[15];
|
||||
/* 0x124 */ bool mVolumeDistInit;
|
||||
/* 0x125 */ bool mDolbyDistInit;
|
||||
}; // Size: 0x128
|
||||
|
||||
struct Z2AudibleRelPos {
|
||||
/* 0x00 */ JGeometry::TVec3<f32> field_0x00;
|
||||
/* 0x0C */ f32 field_0xC;
|
||||
/* 0x10 */ f32 field_0x10;
|
||||
/* 0x00 */ JGeometry::TVec3<f32> mCameraRelative;
|
||||
|
||||
/**
|
||||
* Distance from mCameraRelative. This is from the object root and not the
|
||||
* exact distance used for volume/priority calculations.
|
||||
*/
|
||||
/* 0x0C */ f32 mTrueDistance;
|
||||
|
||||
/**
|
||||
* Distance from mCameraRelative but offset by mVolCenterZ.
|
||||
* This presumably means the distance is more centered on the object than mTrueDistance.
|
||||
*/
|
||||
/* 0x10 */ f32 mCenterDistance;
|
||||
};
|
||||
|
||||
struct Z2AudibleChannel {
|
||||
@@ -171,7 +214,7 @@ struct Z2AudibleChannel {
|
||||
}
|
||||
|
||||
/* 0x00 */ JASSoundParams mParams;
|
||||
/* 0x14 */ Z2AudibleRelPos field_0x14;
|
||||
/* 0x14 */ Z2AudibleRelPos mRelPos;
|
||||
/* 0x28 */ f32 field_0x28;
|
||||
/* 0x2c */ f32 mPan;
|
||||
/* 0x30 */ f32 mDolby;
|
||||
@@ -200,8 +243,8 @@ struct Z2Audible : public JAIAudible, public JASPoolAllocObject<Z2Audible> {
|
||||
|
||||
/* 0x10 */ JAUAudibleParam mParam;
|
||||
/* 0x14 */ Z2AudibleAbsPos mAbsPos;
|
||||
/* 0x2C */ Z2AudibleChannel mChannel[1];
|
||||
/* 0x64 */ f32 field_0x64[1];
|
||||
/* 0x2C */ Z2AudibleChannel mChannel[Z2_AUDIO_PLAYERS];
|
||||
/* 0x64 */ f32 mMicDistances[Z2_AUDIO_PLAYERS];
|
||||
};
|
||||
|
||||
struct Z2Audience : public JAIAudience, public JASGlobalInstance<Z2Audience> {
|
||||
|
||||
Reference in New Issue
Block a user