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https://github.com/TwilitRealm/dusklight
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tex dl
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@@ -49,7 +49,7 @@ void J3DTexture::loadGX(u16 idx, GXTexMapID texMapID) const {
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}
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#if TARGET_PC
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void J3DTexture::loadGXTexObj(u16 idx) {
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void J3DTexture::initGXTexObj(u16 idx) {
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J3D_ASSERT_RANGE(29, idx < mNum);
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ResTIMG* timg = getResTIMG(idx);
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@@ -89,7 +89,7 @@ void J3DTexture::entryNum(u16 num) {
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delete[] mpImgDataPtr;
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delete[] mpTlutDataPtr;
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mpTexObj = new TGXTexObj[num]();
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mpTlutObj = new GXTlutObj[num]();
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mpTlutObj = new TGXTlutObj[num]();
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mpImgDataPtr = new u8*[num]();
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mpTlutDataPtr = new u8*[num]();
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