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https://github.com/TwilitRealm/dusklight
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Actually fix compile with offset_ptr for real this time I hope?
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@@ -50,7 +50,12 @@ public:
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struct list_class {
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/* 0x0 */ BE(int) field_0x0;
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/* 0x4 */ OFFSET_PTR(typeGroupData_c) field_0x4;
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#if TARGET_PC
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// idk why but MSVC refused to compile this when using the macro ???
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/* 0x4 */ OffsetPtrT<typeGroupData_c> field_0x4;
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#else
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/* 0x4 */ typeGroupData_c* field_0x4;
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#endif
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/* 0x8 */ u8 mNumber;
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};
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