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https://github.com/TwilitRealm/dusklight
synced 2026-08-13 11:38:49 -04:00
update HUD positions in updateOnWide instead of when drawing
this change makes it so positions will properly update when resizing the window, instead of only updating on room load
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@@ -1868,12 +1868,16 @@ f32 dMeter2Info_getWide2DPosX(f32* param_0) {
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}
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void dMeter2Info_onWide2D() {
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#if !TARGET_PC
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g_ringHIO.updateOnWide();
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#endif
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g_drawHIO.updateOnWide();
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}
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void dMeter2Info_offWide2D() {
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#if !TARGET_PC
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g_ringHIO.updateOffWide();
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#endif
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g_drawHIO.updateOffWide();
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}
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#endif
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