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https://github.com/TwilitRealm/dusklight
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J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
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@@ -4,7 +4,7 @@
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#include "JSystem/J3DGraphBase/J3DStruct.h"
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#include "JSystem/J3DGraphBase/J3DTevs.h"
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "dolphin/gx/GXTexture.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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@@ -2,7 +2,7 @@
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#define J3DSTRUCT_H
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/gx/GXTexture.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/types.h"
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class J3DLightInfo {
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@@ -1,7 +1,7 @@
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#ifndef J3DSYS_H
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#define J3DSYS_H
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#include "dolphin/gx/GXTexture.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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@@ -11,8 +11,6 @@ enum J3DError {
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kJ3DError_Alloc = 4,
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};
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struct _GXTexCacheSize {};
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class J3DMtxCalc;
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class J3DModel;
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class J3DMatPacket;
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