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d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)
* d_a_kago cleanup * d_s_logo wii/shield work * d_s_logo / d_s_play debug work * fix missing profile class sizeof's * fix phase->id values * build fixes * fix dCamera_c and camera profile
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@@ -25,6 +25,13 @@ struct dPath {
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/* 0x8 */ dPnt* m_points;
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};
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#if VERSION == VERSION_SHIELD_DEBUG
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void dPath_Move();
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void dPath_Draw();
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void dPath_Dt();
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void dPath_Ct();
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#endif
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inline BOOL dPath_ChkClose(const dPath* i_path) { return i_path->m_closed & 1; }
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dPath* dPath_GetRoomPath(int path_index, int room_no);
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