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More GCC compatibility/warning fixes (#3118)
* Wrap >4-char literals in a MULTI_CHAR macro Modern compilers do not support CW's non-standard behavior with >4 char literals. We can, however, use a constexpr function to compute the u64 values directly. This leaves <=4 char literals unchanged. * Replace non-pointer usages of NULL with 0 * Define NULL to nullptr on C++11 and above * Fix more -Wpointer-arith and -Woverflow warnings * Replace u32/s32 with uintptr_t/intptr_t where appropriate * JSUOutputStream: Overload all standard int types
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@@ -831,7 +831,7 @@ static void demo_camera(obj_so_class* i_this) {
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// fallthrough
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case 2:
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sp3c.set(12459.0f, 3152.0f, 4628.0f);
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daPy_getPlayerActorClass()->setPlayerPosAndAngle(&sp3c, 0xfffffaee, 0);
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daPy_getPlayerActorClass()->setPlayerPosAndAngle(&sp3c, -1298, 0);
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i_this->mDemoCamCenter.x = a_this->current.pos.x;
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i_this->mDemoCamCenter.z = a_this->current.pos.z;
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sp3c.y = (a_this->current.pos.y + 150.0f) - 50.0f;
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