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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -36,8 +36,8 @@ struct TControl {
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}
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int setMessageCode_inReset_(const TProcessor* pProcessor, u16 u16GroupID, u16 u16Index) {
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JUT_ASSERT(138, pEntry_==0);
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JUT_ASSERT(139, pszText_update_current_==0);
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JUT_ASSERT(138, pEntry_==NULL);
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JUT_ASSERT(139, pszText_update_current_==NULL);
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JUT_ASSERT(140, oStack_renderingProcessor_.empty());
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if (!setMessageCode_inSequence_(pProcessor, u16GroupID, u16Index)) {
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