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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -41,7 +41,7 @@ struct TResource {
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}
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char* getMessageText_messageEntry(const void* pEntry) const {
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JUT_ASSERT(141, pEntry!=0);
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JUT_ASSERT(141, pEntry!=NULL);
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return pMessageText_ + *(int*)pEntry;
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}
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@@ -124,7 +124,7 @@ struct TResourceContainer {
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/* 802A90F0 */ void setEncoding_(u8 e);
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int parseCharacter(const char** ppszText) const {
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JUT_ASSERT(330, pfnParseCharacter_!=0);
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JUT_ASSERT(330, pfnParseCharacter_!=NULL);
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return pfnParseCharacter_(ppszText);
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}
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