Fix JUT_ASSERT and several other macros (#2711)

* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
This commit is contained in:
LagoLunatic
2025-09-28 16:11:07 -04:00
committed by GitHub
parent 737250d7f5
commit 6ec6fce8cb
1008 changed files with 3172 additions and 3237 deletions
+2 -2
View File
@@ -3,7 +3,7 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_e_sg.h"
#include "Z2AudioLib/Z2Instances.h"
@@ -1024,7 +1024,7 @@ static int daE_SG_Execute(e_sg_class* i_this) {
gnd_chk.SetPos(&local_138);
f32 fVar71 = dComIfG_Bgsp().GroundCross(&gnd_chk);
if (fVar71 != -1000000000.0f && i_this->mGroundY != fVar71) {
if (fVar71 != -G_CM3D_F_INF && i_this->mGroundY != fVar71) {
i_this->mGroundY = fVar71;
i_this->home.pos.y = i_this->mGroundY - 250.0f + cM_rndFX(50.0f);
}