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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -395,7 +395,7 @@ int daBaseNpc_c::execute() {
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field_0x9d4 = mAcch.m_gnd;
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mGroundY = mAcch.GetGroundH();
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if (mGroundY != -1000000000.0f) {
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if (mGroundY != -G_CM3D_F_INF) {
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field_0x918 = daBaseNpc_getGroundAngle(&field_0x9d4, field_0x91a.y);
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setEnvTevColor();
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setRoomNo();
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