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https://github.com/TwilitRealm/dusklight
synced 2026-07-01 02:11:44 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_grr.h"
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#include "Z2AudioLib/Z2Instances.h"
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@@ -349,7 +349,7 @@ int daNpc_grR_c::CreateHeap() {
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mdlData_p = (J3DModelData*)dComIfG_getObjectRes(l_resNames[l_bmdGetParamList[0][1]], l_bmdGetParamList[0][0]);
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}
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JUT_ASSERT(458, 0 != mdlData_p);
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JUT_ASSERT(458, NULL != mdlData_p);
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mpMorf = new mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0x80000, 0x11020284);
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if (mpMorf != NULL && mpMorf->getModel() == NULL) {
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@@ -1122,7 +1122,7 @@ BOOL daNpc_grR_c::doEvent() {
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int evtCutNo = eventManager.getMyActIdx(staffId, &mEvtCutNameList, 1, 0, 0);
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JUT_ASSERT(1771, (0 <= evtCutNo) && (evtCutNo < NUM_EVT_CUTS_e));
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JUT_ASSERT(1772, 0 != mEvtCutList[evtCutNo]);
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JUT_ASSERT(1772, NULL != mEvtCutList[evtCutNo]);
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if ((this->*mEvtCutList[evtCutNo])(staffId)) {
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eventManager.cutEnd(staffId);
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