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https://github.com/TwilitRealm/dusklight
synced 2026-07-06 19:52:45 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_npc_hanjo.h"
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#include "d/actor/d_a_npc_tk.h"
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@@ -231,7 +231,7 @@ int daNpc_Hanjo_c::create() {
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mAcch.CrrPos(dComIfG_Bgsp());
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mGndChk = mAcch.m_gnd;
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mGroundH = mAcch.GetGroundH();
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if (mGroundH != -1e9f) {
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if (mGroundH != -G_CM3D_F_INF) {
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setEnvTevColor();
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setRoomNo();
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}
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@@ -1170,7 +1170,7 @@ int daNpc_Hanjo_c::cutConversation(int param_1) {
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}
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if (iVar6 == 1) {
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fopAc_ac_c* actor_p =field_0x10c8[0].getActorP();
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JUT_ASSERT(2650, 0 != actor_p);
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JUT_ASSERT(2650, NULL != actor_p);
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dComIfGp_getEvent().setPt2(actor_p);
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}
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break;
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@@ -1232,7 +1232,7 @@ int daNpc_Hanjo_c::cutPursuitBee(int param_1) {
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case 0:
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setAngle(home.angle.y);
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actor_p = field_0x10c8[0].getActorP();
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JUT_ASSERT(2748, 0 != actor_p);
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JUT_ASSERT(2748, NULL != actor_p);
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dComIfGp_getEvent().setPt2(actor_p);
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for (int i = 0; i < 4; i++) {
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if (mStones[i].chkActive()) {
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@@ -1406,7 +1406,7 @@ int daNpc_Hanjo_c::cutAppearHawker(int param_1) {
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case 6: {
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mEventTimer = iVar7;
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fopAc_ac_c* actor_p = field_0x10c8[2].getActorP();
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JUT_ASSERT(3005, 0 != actor_p);
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JUT_ASSERT(3005, NULL != actor_p);
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((daNPC_TK_c*)actor_p)->setAttackLink();
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field_0x1722 = 1;
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break;
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@@ -1416,7 +1416,7 @@ int daNpc_Hanjo_c::cutAppearHawker(int param_1) {
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0);
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dComIfGs_onSaveSwitch(0x2b);
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actor_p = field_0x10c8[2].getActorP();
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JUT_ASSERT(3014, 0 != actor_p);
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JUT_ASSERT(3014, NULL != actor_p);
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((daNPC_TK_c*)actor_p)->setQuickHanjoHand();
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field_0x1722 = 1;
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daNpcT_onTmpBit(0x27);
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@@ -1448,7 +1448,7 @@ int daNpc_Hanjo_c::cutAppearHawker(int param_1) {
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if (cLib_calcTimer(&mEventTimer) == 0) {
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mMotionSeqMngr.setNo(12, 8.0f, 0, 0);
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actor_p = field_0x10c8[2].getActorP();
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JUT_ASSERT(3068, 0 != actor_p);
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JUT_ASSERT(3068, NULL != actor_p);
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((daNPC_TK_c*)actor_p)->setHanjoHand();
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}
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} else if (mMotionSeqMngr.checkEndSequence()) {
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@@ -1461,7 +1461,7 @@ int daNpc_Hanjo_c::cutAppearHawker(int param_1) {
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case 4:
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mJntAnm.lookNone(0);
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actor_p = field_0x10c8[2].getActorP();
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JUT_ASSERT(3090, 0 != actor_p);
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JUT_ASSERT(3090, NULL != actor_p);
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if (((daNPC_TK_c*)actor_p)->isHanjoHand()) {
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rv = 1;
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}
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