Fix JUT_ASSERT and several other macros (#2711)

* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
This commit is contained in:
LagoLunatic
2025-09-28 16:11:07 -04:00
committed by GitHub
parent 737250d7f5
commit 6ec6fce8cb
1008 changed files with 3172 additions and 3237 deletions
+4 -4
View File
@@ -3,7 +3,7 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_bhashi.h"
#include "d/actor/d_a_player.h"
@@ -373,10 +373,10 @@ static char* l_arcName = "B_Hashi";
/* 80578330-8057842C 001950 00FC+00 1/0 0/0 0/0 .text CreateHeap__13daObjBHASHI_cFv */
int daObjBHASHI_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Lv9_R07_pillar.bmd");
JUT_ASSERT(98, modelData != 0);
JUT_ASSERT(98, modelData != NULL);
J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Lv9_R07_pillar_hahen.bmd");
JUT_ASSERT(102, modelData2 != 0);
JUT_ASSERT(102, modelData2 != NULL);
for (int i = 0; i < 60; i++) {
mpHahenMdls[i] = mDoExt_J3DModel__create(modelData2, J3DMdlFlag_UseSharedDL, BMD_DEFAULT_DIFF_FLAGS);
@@ -426,7 +426,7 @@ int daObjBHASHI_c::create() {
fopAcM_setCullSizeBox(this, -500.0f, 0.0f, -500.0f, 500.0f, 3000.0f, 500.0f);
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "Lv9_R07_pillar_hahen.bmd");
JUT_ASSERT(1219, modelData != 0);
JUT_ASSERT(1219, modelData != NULL);
if (dComIfGp_addSimpleModel(modelData, fopAcM_GetRoomNo(this), 0) == -1) {
// "Fire Demon Room Pillar Fragment: simple model entry failed."