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https://github.com/TwilitRealm/dusklight
synced 2026-05-31 00:45:24 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_cblock.h"
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#include "d/d_cc_d.h"
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@@ -71,7 +71,7 @@ int daObjCBlk_c::Create() {
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pnt_index = 0;
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}
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dPnt* pnt = dPath_GetPnt(roomPath, pnt_index);
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JUT_ASSERT(284, pnt != 0)
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JUT_ASSERT(284, pnt != NULL)
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current.pos = pnt->m_position;
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}
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initBaseMtx();
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@@ -102,7 +102,7 @@ int daObjCBlk_c::Create() {
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/* 80BC5CF8-80BC5E58 0003D8 0160+00 1/0 0/0 0/0 .text CreateHeap__11daObjCBlk_cFv */
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int daObjCBlk_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4);
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JUT_ASSERT(350, modelData != 0);
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JUT_ASSERT(350, modelData != NULL);
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model1 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (model1 == NULL) {
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return 0;
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@@ -112,7 +112,7 @@ int daObjCBlk_c::CreateHeap() {
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return 0;
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}
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modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 5);
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JUT_ASSERT(369, modelData != 0);
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JUT_ASSERT(369, modelData != NULL);
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chain_s* pChain = chains;
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for (int i = 0; i < 6; i++) {
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pChain->model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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@@ -122,7 +122,7 @@ int daObjCBlk_c::CreateHeap() {
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pChain++;
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}
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modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 6);
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JUT_ASSERT(386, modelData != 0);
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JUT_ASSERT(386, modelData != NULL);
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model2 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (model2 == NULL) {
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return 0;
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