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https://github.com/TwilitRealm/dusklight
synced 2026-06-07 19:31:19 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_firepillar2.h"
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#include "JSystem/J3DGraphAnimator/J3DModelData.h"
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@@ -117,19 +117,19 @@ int daObjFPillar2_c::Create() {
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/* 80BEA034-80BEA1E0 0003F4 01AC+00 1/1 0/0 0/0 .text CreateHeap__15daObjFPillar2_cFv */
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int daObjFPillar2_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 8);
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JUT_ASSERT(363, modelData != 0);
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JUT_ASSERT(363, modelData != NULL);
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mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000284);
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if (mModel == NULL) {
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return 0;
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}
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J3DAnmTextureSRTKey* pbtk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName, 11);
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JUT_ASSERT(377, pbtk != 0);
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JUT_ASSERT(377, pbtk != NULL);
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mBtk = new mDoExt_btkAnm();
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if (mBtk == NULL || !mBtk->init(modelData, pbtk, 1, 2, 1.0f, 0, -1)) {
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return 0;
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}
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J3DAnmTransform* pbck = (J3DAnmTransform*)dComIfG_getObjectRes(l_arcName, 5);
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JUT_ASSERT(389, pbck != 0);
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JUT_ASSERT(389, pbck != NULL);
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mBck = new mDoExt_bckAnm();
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if (mBck == NULL || !mBck->init(pbck, 1, 0, 1.0f, 0, -1, false)) {
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return 0;
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