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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_gadget.h"
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#include "d/d_cc_d.h"
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@@ -334,7 +334,7 @@ COMPILER_STRIP_GATE(0x80BF49AC, &lit_3938);
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/* 80BF49B0-80BF49B4 00006C 0004+00 0/3 0/0 0/0 .rodata @3939 */
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#pragma push
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#pragma force_active on
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SECTION_RODATA static f32 const lit_3939 = -1000000000.0f;
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SECTION_RODATA static f32 const lit_3939 = -G_CM3D_F_INF;
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COMPILER_STRIP_GATE(0x80BF49B0, &lit_3939);
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#pragma pop
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