mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-09 12:05:52 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "d/dolzel_rel.h"
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "d/actor/d_a_obj_hhashi.h"
|
||||
#include "d/actor/d_a_e_fm.h"
|
||||
@@ -299,9 +299,9 @@ static char* l_arcName = "L_hhashi";
|
||||
/* 80580DA4-80580EA0 001464 00FC+00 1/0 0/0 0/0 .text CreateHeap__13daObjHHASHI_cFv */
|
||||
int daObjHHASHI_c::CreateHeap() {
|
||||
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "L_hhashi00.bmd");
|
||||
JUT_ASSERT(90, modelData != 0);
|
||||
JUT_ASSERT(90, modelData != NULL);
|
||||
J3DModelData* modelData2 = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "L_hhashi02.bmd");
|
||||
JUT_ASSERT(93, modelData2 != 0);
|
||||
JUT_ASSERT(93, modelData2 != NULL);
|
||||
for (int i = 0; i < 50; i++) {
|
||||
mShardModels[i] = mDoExt_J3DModel__create(modelData2, 0x20000, 0x11000084);
|
||||
if (mShardModels[i] == NULL) {
|
||||
@@ -327,7 +327,7 @@ int daObjHHASHI_c::create() {
|
||||
initCcCylinder();
|
||||
fopAcM_SetMtx(this, mModel->getBaseTRMtx());
|
||||
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "L_hhashi02.bmd");
|
||||
JUT_ASSERT(1133, modelData != 0);
|
||||
JUT_ASSERT(1133, modelData != NULL);
|
||||
dComIfGp_addSimpleModel(modelData, fopAcM_GetRoomNo(this), 0);
|
||||
field_0x1199 = 1;
|
||||
daObjHHASHI_Execute(this);
|
||||
|
||||
Reference in New Issue
Block a user