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https://github.com/TwilitRealm/dusklight
synced 2026-06-02 01:30:00 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_iceblock.h"
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#include "SSystem/SComponent/c_math.h"
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@@ -324,7 +324,7 @@ int daObjIceBlk_c::CreateHeap() {
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if (getSwbit2() != 0xFF && !fopAcM_isSwitch(this, getSwbit2())) {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmd[0]);
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JUT_ASSERT(0, modelData != 0);
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JUT_ASSERT(0, modelData != NULL);
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mpIceModel = mDoExt_J3DModel__create(modelData, 0, 0x11000084);
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if (mpIceModel == NULL) {
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@@ -345,10 +345,10 @@ int daObjIceBlk_c::CreateHeap() {
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}
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmd[1]);
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JUT_ASSERT(0, modelData != 0);
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JUT_ASSERT(0, modelData != NULL);
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J3DModelData* shareModelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmd[0]);
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JUT_ASSERT(0, shareModelData != 0);
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JUT_ASSERT(0, shareModelData != NULL);
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mDoExt_setupShareTexture(modelData, shareModelData);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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@@ -672,7 +672,7 @@ int daObjIceBlk_c::checkWallPre(s16 i_angle) {
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/* 80C236C8-80C237B0 001A68 00E8+00 2/2 0/0 0/0 .text checkBgHit__13daObjIceBlk_cFv */
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int daObjIceBlk_c::checkBgHit() {
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cXyz check_pos;
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mGroundY = -1000000000.0f;
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mGroundY = -G_CM3D_F_INF;
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int var_r29 = -1;
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