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https://github.com/TwilitRealm/dusklight
synced 2026-06-14 13:34:52 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_kgate.h"
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#include "SSystem/SComponent/c_math.h"
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@@ -285,7 +285,7 @@ int daObjKGate_c::Create() {
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int daObjKGate_c::CreateHeap() {
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J3DModelData* modelData =
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(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateBmdIdx[mNameArg]);
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JUT_ASSERT(500, modelData != 0);
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JUT_ASSERT(500, modelData != NULL);
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mpGateModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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mpGateModel2 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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@@ -296,11 +296,11 @@ int daObjKGate_c::CreateHeap() {
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if ((mNameArg == 0 || mNameArg == 2) && getSwNo() != 0xFF) {
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modelData =
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(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateKeyIdx[mNameArg]);
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JUT_ASSERT(524, modelData != 0);
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JUT_ASSERT(524, modelData != NULL);
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J3DModelData* modelData2 =
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(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateBmdIdx[mNameArg]);
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JUT_ASSERT(530, modelData2 != 0);
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JUT_ASSERT(530, modelData2 != NULL);
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mDoExt_setupShareTexture(modelData, modelData2);
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mpKeyModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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@@ -310,7 +310,7 @@ int daObjKGate_c::CreateHeap() {
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modelData =
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(J3DModelData*)dComIfG_getObjectRes(l_arcName[mNameArg], l_gateHookIdx[mNameArg]);
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JUT_ASSERT(546, modelData != 0);
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JUT_ASSERT(546, modelData != NULL);
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mDoExt_setupShareTexture(modelData, modelData2);
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mpHookModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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