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https://github.com/TwilitRealm/dusklight
synced 2026-05-31 00:45:24 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_kshutter.h"
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#include "d/actor/d_a_player.h"
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@@ -258,7 +258,7 @@ static char* l_anmArcName[5] = {
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int daObjKshtr_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName[mType], l_bmd[mType]);
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JUT_ASSERT(429, modelData != 0);
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JUT_ASSERT(429, modelData != NULL);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mpModel == NULL) {
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@@ -275,7 +275,7 @@ int daObjKshtr_c::CreateHeap() {
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J3DAnmTransform* anm = (J3DAnmTransform*)dComIfG_getObjectRes(l_anmArcName[mType], l_anmName[index]);
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JUT_ASSERT(446, anm != 0);
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JUT_ASSERT(446, anm != NULL);
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mpBckAnm = new mDoExt_bckAnm();
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if (mpBckAnm == NULL || mpBckAnm->init(anm, 1, 0, 1.0f, 0, -1, false) == 0) {
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@@ -872,11 +872,11 @@ void daObjKshtr_c::anmInit() {
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J3DAnmTransform* anm = (J3DAnmTransform*)dComIfG_getObjectRes(l_anmArcName[mType], l_anmName[isWolf + mType * 2]);
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JUT_ASSERT(1278, anm != 0);
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JUT_ASSERT(1278, anm != NULL);
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#ifdef DEBUG
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if (!mpBckAnm->init(anm, 1, 0, 1.0f, 0, -1, true)) {
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JUT_ASSERT(1281, 0);
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JUT_ASSERT(1281, FALSE);
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mpBckAnm->setPlaySpeed(1.0f);
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}
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