mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-03 10:01:08 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "d/dolzel_rel.h"
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "d/actor/d_a_obj_so.h"
|
||||
#include "d/d_cc_d.h"
|
||||
@@ -948,7 +948,7 @@ static int useHeapInit(fopAc_ac_c* a_this) {
|
||||
obj_so_class* i_this = (obj_so_class*)a_this;
|
||||
|
||||
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_so", 7);
|
||||
JUT_ASSERT(1784, modelData != 0);
|
||||
JUT_ASSERT(1784, modelData != NULL);
|
||||
i_this->field_0x574 = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
|
||||
if (i_this->field_0x574 == NULL) {
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user