Fix JUT_ASSERT and several other macros (#2711)

* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
This commit is contained in:
LagoLunatic
2025-09-28 16:11:07 -04:00
committed by GitHub
parent 737250d7f5
commit 6ec6fce8cb
1008 changed files with 3172 additions and 3237 deletions
+3 -3
View File
@@ -2,7 +2,7 @@
// d_a_obj_swBallC
//
#include "d/dolzel_rel.h"
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_swBallC.h"
#include "d/actor/d_a_obj_swBallB.h"
@@ -110,13 +110,13 @@ static char* l_staffName = "lbsw";
/* 80CF5EF8-80CF6024 0003D8 012C+00 1/1 0/0 0/0 .text CreateHeap__14daObjSwBallC_cFv */
int daObjSwBallC_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 6);
JUT_ASSERT(427, modelData != 0);
JUT_ASSERT(427, modelData != NULL);
mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000284);
if (mModel == 0) {
return 0;
}
J3DAnmTextureSRTKey* pbtk = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(l_arcName, 10);
JUT_ASSERT(441, pbtk != 0);
JUT_ASSERT(441, pbtk != NULL);
field_0x574 = new mDoExt_btkAnm();
if (field_0x574 == NULL || field_0x574->init(modelData, pbtk, 1, 0, 1.0f, 0, -1) == 0) {
return 0;