Fix JUT_ASSERT and several other macros (#2711)

* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
This commit is contained in:
LagoLunatic
2025-09-28 16:11:07 -04:00
committed by GitHub
parent 737250d7f5
commit 6ec6fce8cb
1008 changed files with 3172 additions and 3237 deletions
+3 -3
View File
@@ -3,7 +3,7 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_swpush.h"
#include "d/actor/d_a_player.h"
@@ -74,7 +74,7 @@ bool daObjSwpush::Act_c::create_heap() {
bool rv = false;
J3DModelData* model_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname[mMdl], M_bmd[mMdl]);
JUT_ASSERT(518, model_data != 0);
JUT_ASSERT(518, model_data != NULL);
mpModel = mDoExt_J3DModel__create(model_data, 0x80000, 0x11000084);
if (mpModel != NULL) {
@@ -95,7 +95,7 @@ bool daObjSwpush::Act_c::create_heap() {
cBgD_t* bg_data = (cBgD_t*)dComIfG_getObjectRes(M_arcname[mMdl], M_dzb[mMdl]);
JUT_ASSERT(569, bg_data != 0);
JUT_ASSERT(569, bg_data != NULL);
bool bVar2 = false;
mpBgW = new dBgWSv();