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https://github.com/TwilitRealm/dusklight
synced 2026-06-20 06:41:05 -04:00
Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_tobyhouse.h"
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#include "d/actor/d_a_obj_carry.h"
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@@ -187,12 +187,12 @@ int daObjTobyHouse_c::Create() {
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}
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}
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J3DJoint* jnt = mModel->getModelData()->getJointNodePointer(mBirlPJnt);
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JUT_ASSERT(398, jnt != 0);
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JUT_ASSERT(398, jnt != NULL);
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jnt->setCallBack(nodeCallBack);
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mModel->setUserArea((uintptr_t)this);
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jnt = mModel->getModelData()->getJointNodePointer(mBirlCannonJnt);
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JUT_ASSERT(406, jnt != 0);
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JUT_ASSERT(406, jnt != NULL);
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}
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initBaseMtx();
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return 1;
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@@ -201,7 +201,7 @@ int daObjTobyHouse_c::Create() {
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/* 80D161A4-80D163A8 0007E4 0204+00 1/0 0/0 0/0 .text CreateHeap__16daObjTobyHouse_cFv */
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int daObjTobyHouse_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName[mType], l_bmd[mType]);
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JUT_ASSERT(430, modelData != 0);
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JUT_ASSERT(430, modelData != NULL);
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mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mModel == NULL) {
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return 0;
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@@ -210,7 +210,7 @@ int daObjTobyHouse_c::CreateHeap() {
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for (int i = 0; i < 3; i++) {
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J3DAnmTransform* pbck =
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(J3DAnmTransform*)dComIfG_getObjectRes(l_arcName[mType], l_bck[i]);
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JUT_ASSERT(447, pbck != 0);
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JUT_ASSERT(447, pbck != NULL);
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mBcks[i] = new mDoExt_bckAnm();
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if (mBcks[i] == NULL || !mBcks[i]->init(pbck, 1, 0, 1.0, 0, -1, false)) {
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return 0;
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@@ -219,9 +219,9 @@ int daObjTobyHouse_c::CreateHeap() {
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}
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}
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modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName[mType], l_LodBmd[mType]);
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JUT_ASSERT(462, modelData != 0);
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JUT_ASSERT(462, modelData != NULL);
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J3DModelData* shareModelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName[mType], l_bmd[mType]);
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JUT_ASSERT(469, shareModelData != 0);
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JUT_ASSERT(469, shareModelData != NULL);
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mDoExt_setupShareTexture(modelData, shareModelData);
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mLODModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mLODModel == NULL) {
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