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https://github.com/TwilitRealm/dusklight
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Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
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@@ -3,7 +3,7 @@
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*
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*/
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#include "d/dolzel.h"
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/d_a_obj.h"
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#include "SSystem/SComponent/c_math.h"
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@@ -121,7 +121,7 @@ void posMoveF_grade_acc(cXyz* pos, const fopAc_ac_c* i_actor, cXyz const* param_
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void posMoveF_grade(fopAc_ac_c* i_actor, cXyz const* param_1, cXyz const* stream_spd, f32 param_3,
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f32 param_4, cXyz const* param_5, f32 friction, f32 no_grade_cos,
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cXyz const* param_8) {
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JUT_ASSERT(0, stream_spd != 0);
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JUT_ASSERT(0, stream_spd != NULL);
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cXyz spAC;
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posMoveF_resist_acc(&spAC, i_actor, stream_spd, param_3, param_4);
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